Aoyama, Yuko and Hiro Izushi, 2003. “Hardware Gimmick or Cultural Innovation?: Technological, cultural, and social foundations of the Japanese video game industry.” Research Policy 32 No.3: 423-444.
Aoyama, Yuko and Hiro Izushi, 2003. “Hardware Gimmick or Cultural Innovation?: Technological, cultural, and social foundations of the Japanese video game industry.” Research Policy 32 No.3: 423-444.